Flutter is an experimental competitive game created during the Generate 24 game jam. Flutter was our testing ground for the technology and game design principles that would be used later in Black Bottom Parade. Players try to send swarms of butterflies to the other player's side of the game in and endless battle between night and day. The more butterflies you can send, the more it becomes your time of day or night.
My Role on Flutter:
I designed and tuned the game systems. I programmed the game client(everything except the hardware and light detection). I also helped our artists with the occasional bit of rigging.
Awards and Accomplishments:
- Featured on Fox 5 News Atlanta
- On permanent exhibition at the Savannah College of Art & Design: Hong Kong Campus
- Featured at Open Studio Night at the Savannah College of Art & Design: Atlanta Campus
Like what you see? Follow me on Twitter!